Program

Below you will find the program for the 2023 Tampere Spring Seminar. The organizing committee reserves the right to make changes to the program.

Note that the Finnish Day of Game Studies is organized in Tampere on Wednesday, 3rd of May, a day before the Spring Seminar. See the program and registration link from here.

Pre-seminar: Wednesday, 3rd of May

  • The Annual Finnish Game Studies Conference (Pelitutkimuksen päivä) will be organized in Tampere on May 3 (Vapriikki auditorium); an optional English-language session in this conference might also be of interest to the spring seminar participants.
  • Starting at 18.00: Casual dinner + drinks in Brewery Restaurant Plevna, Itäinenkatu 8 (Finlayson area). Drop by to meet the other seminar participants. (Right now it seems that the hungriest / thirstiest partygoers will be there already around 17.00.)

Thursday, 4th of May (Centre campus, Pinni B, B1097)

8:30 Registration opens 

9:00-9:15 Opening words, welcome to the party with Frans Mäyrä 

9:15-10:45 Session 1: Opening Shots 

  • Petri Lankoski & Tanja Välisalo: Parties and party games in videogames 
  • Christopher A. Paul: Why the party needs a blue shell: An Apologia for Nintendo 
  • Leland Masek: Parties as Playful Experiences 

11:00-13:00 Session 2: Party Games 

  • Andrew Phelps & Steven Dashiell: Of Platforms and Incongruities of Virtual Party Worlds (There is much more to the party than the house) 
  • Matilda Ståhl & Fredrik Rusk: Party of two at a fraternity party! Or a duoethnography on co-playing Fallout 76 
  • Charlotte Courtois: Pornographic party games on micros: multiplayer sexuality on the Commodore 64 and ZX Spectrum 
  • Marcin Łączyński & Anna Mierzecka: It’s my party and I’ll play if I want to: Parties, family events, and holidays as context and pretext for playing board games 

13:00-14:00 Lunch (self-financed) 

14:00-14:45: Keynote: Mia Consalvo: Authentically Me? Microstreamers on Twitch and the challenge of being real, live

14:45-16:15 Session 3: Designing Parties 

  • Casey O’Donnell: “You made a party game for introverts!”: Reflections on the design challenges of conversation games 
  • Hanne Grasmo: Designing and Researching a Make-Believe Sex-Party 
  • JoDee Allen, Courtney Blamey, Scott DeJong, Lynn Hughes & Bart Simon: A Festive Atmosphere for Playing ‘The OTHER Market’ as Gamey-Theatre 

17:00-18:00 Social program: Finnish Museum of Games tour, Museum Center Vapriikki, Alaverstaanraitti 5 (Entrance to the museum costs 14 Euros) 

18:00-21:00 Social program: Snacks and games on campus (Pinni B, Lounge, B1029-30) 

Friday, 5th of May (Centre campus, Pinni B, B1097)

9:00 Registration opens 

9:30-11:00 Session 4: Industry 

  • Stephanie Fisher: Diary of a GDC Party Girl: Inequity and Inclusion in Games Industry Events
  • Tom Apperley: Playing with Dusk and Dawn at E3: Computer graphics and the ‘Booth Babe’ metagame
  • Taina Myöhänen: Party, but for whom? Accessibility, inclusivity, and equity in the game industry parties 

11:15-12:00 Keynote: Olli Sotamaa: Why we need seminars and why they should be more like parties? 

12:00-13:00 Lunch (self-financed) 

13:00-14:30 Session 5: LAN Parties and Streaming 

  • Alessandro Franzó: Rock the House: Resisting seriousness in eSports gaming houses 
  • Jesper Juul: Demoparty Like It’s 1989: Reappraising the demoparty as party and social self-mythologizing space 
  • Nicholas Taylor: Party Planning: On the Logics and Logistics of LANs 

14:45-16:15 Session 6: Carnival 

  • Karina Moritzen: Save Your Carnival: Gamer Scene, Cidade Alta’s carnival, and GTA RP 
  • Diego A. Mejía-Alandia: BYOM (Bring Your Own Memories): Nostalgic walking sim parties with ROJO: A Spanish Horror Experience and It’s Winter 
  • Sarah Lynne Bowman, Josephine Baird & Kaya Toft Thejls: Euphoria: Role-playing gender, magic, and the carnivalesque as emergent authenticity