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The 19th Annual Tampere University Game Research Lab Spring Seminar May 4-5, 2023

  • Home
  • Call for Papers
  • Commentators
  • Program (advance information)
  • Travel and venue
  • About
  • Past seminars
    • 2022 | Gamebooks
      • 2022 | Call for Papers: Gamebooks
      • 2022 | Commentators and Seminar Chair
      • 2022 Programme
      • 2022 | Images
    • 2021 | Monstrosity
      • 2021 | Call for Papers: Monstrosity
      • 2021 | Commentators
      • 2021 | Programme
      • 2021 | Images
      • 2021 | Online Participation
    • 2020 | Immersive Experiences
      • 2020 | About
      • 2020 | Call for Papers: Immersive Experiences
      • 2020 | Programme
      • 2020 | Images
      • 2020 | Travel and venue
      • 2020 | Solmukohta
    • 2019 | Urban Play
    • 2018 | Making Games
    • 2016 | Money and Games
    • 2015 | Adult Play
    • 2014 | Critical Evaluation of Game Studies
    • 2013 | Physical and Digital in Games and Play
    • 2012 | Role-Playing in Games
    • 2011 | Games and Innovation
    • 2010 | Games Research Methods
    • 2009 | Playful Experiences
    • 2008 | Breaking the Magic Circle
    • 2007 | Gamers in Society
    • 2006 | Playing Roles
    • 2005 | Creative Gamers

2022 | Gamebooks

The 2022 Spring Seminar, Gamebooks (May 4-6, 2022), was organized as a hybrid event. The website has been archived.

Call for Papers

Commentators

Programme

About the Seminar

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