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The 18th Annual Tampere University Game Research Lab Spring Seminar May 4-6, 2022

  • Home
  • About
  • Call for Papers
  • Programme 2022
  • Commentators and Seminar Chair
  • Images
  • Past seminars
    • 2021 | Monstrosity
      • 2021 | Call for Papers: Monstrosity
      • 2021 | Commentators
      • 2021 | Programme
      • 2021 | Images
      • 2021 | Online Participation
    • 2020 | Immersive Experiences
      • 2020 | About
      • 2020 | Call for Papers: Immersive Experiences
      • 2020 | Programme
      • 2020 | Images
      • 2020 | Travel and venue
      • 2020 | Solmukohta
    • 2019 | Urban Play
    • 2018 | Making Games
    • 2016 | Money and Games
    • 2015 | Adult Play
    • 2014 | Critical Evaluation of Game Studies
    • 2013 | Physical and Digital in Games and Play
    • 2012 | Role-Playing in Games
    • 2011 | Games and Innovation
    • 2010 | Games Research Methods
    • 2009 | Playful Experiences
    • 2008 | Breaking the Magic Circle
    • 2007 | Gamers in Society
    • 2006 | Playing Roles
    • 2005 | Creative Gamers
  • Travel and Venue

2020 | Immersive Experiences

The 2020 Spring Seminar, Immersive Experiences, was unfortunately cancelled due to the COVID-19 pandemic. The website has been archived:

About

Call for Papers

Programme

Images

Travel and Venue

Solmukohta

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