The registration for the seminar is now open, and you can register free of charge through the registration form. As we only have a very limited number of open seats available, please only register if you are certain of attending the event.
Once all open seats have been reserved, you can inquire about possible cancellations using the seminar email address gamestudiesseminar@gmail.com.
Should you need to cancel your attendance, please notify us as soon as possible via email.
We are happy to announce that the full seminar programme has now been published, and you can find it on the programme page. With three keynotes and 27 presentations, we have an excellent selection of views on monstrosity, and we are looking forward to seeing you in three weeks’ time!
Dr. Frans Mäyrä is the Professor of Information Studies and Interactive Media, with specialization in digital culture and game studies, in Tampere University, Finland. He is the founder and co-director of Tampere University Game Research Lab. Frans Mäyrä has studied the relationship of culture and technology from the early nineties, with specialisation in the cultural analysis of technology, particularly on the ambiguous, conflicting and heterogeneous elements in this relationship. Professor Mäyrä has published on topics that range from information technologies, science fiction, and fantasy to the demonic tradition, the concept of identity, and role-playing games. He is currently teaching, researching, and heading numerous research projects in the study and development of games, interactive media, and digital culture. He has also served as the founding President of Digital Games Research Association, DiGRA.
Jaroslav Švelch is an assistant professor of media studies at Charles University, Prague. His monograph Gaming the Iron Curtain (MIT Press, 2018) explores the do-it-yourself computer game culture of Communist-era Czechoslovakia. In 2017-2019, he was a postdoctoral fellow at the University of Bergen, studying the theory, history, and reception of video game monsters within the Games and Transgressive Aesthetics project.
Sarah Stang is a PhD candidate in the Communication & Culture program at York University in Toronto, Canada. She is the editor-in-chief of the student-run journal Press Start and the former essays editor for the academic middle-state publication First Person Scholar.
Aino-Kaisa Koistinen (PhD, Contemporary Culture Studies, JYU; Adjunct Professor, Media Culture, University of Turku) is a postdoctoral reserarcher at the Research Centre for Contemporary Culture. She has worked in several projects such as Abusive Sexuality and Sexual Violence in Contemporary Culture, Transmedia Literacy, Uses of Fantasy (Finnish sub-project of the Global Hobbit Project) and Dialogue and Argumentation for Cultural Literacy in Schools. She is also part of the project Caring Futures; developing care ethics for technology-mediated care practices (University of Stavanger, 2020-2024).